Monday, November 12, 2007

I’m trying to do two things at once and neither are getting done. Trying to do my review of Mudbox for Imaginefx… it’s a 3d sculpting package like z-brush, but not as far advanced. However, it’s just been bought by autodesk who make the big two 3d applications, so it’s likely to get a lot of money thrown at it. it will probably develop fast.

I only need to write a 300 word review, but I’m doing my usual technique of writing non-linearly – throwing in paragraphs as they occur to me when working through the program. I can give the article shape later on.

However, at the same time, I’m trying to prepare some animation renders on my other PC so they can be getting on with themselves over the next week or so.

I’ve been told that one of the specialist picture libraries I contribute to is planning to launch a video clip library – great news for me because it means I can sell stock footage in a meaningful way.

I’ve got stock videos on a few sites already – but they don’t make much money right now. The reason is they’re mostly microstock sites (eg. http://www.footage.shutterstock.com/) and you only get a few dollars per sale. I’d rather be doing more specific animations that will be worth more and I can spend more time on.

Also it will give me the opportunity to animate some dinosaurs and spaceships! It also means I can make some more use of the 3d anatomy model I bought for the anatomy poster. the model cost 400 pounds so I'm going to have to make it pay for itself!

Anyway, this library is going to have to get off the ground with a base of animations fast, and for that reason, I want to go through my still image scenes and see if I can create simple, but interesting animations with them very quickly – i.e. just animating the camera to spin around a 3d model for example.

It’s not much fun, but because I’ve already put lots of effort into the models, the animations should look good with little effort.

I’ve now given my PC something to think about – probably enough High definition rendering to last a week or two! I really must figure out how to network the machines into a render farm...

Just got a note from GBeye saying they like the look of my anatomy poster (see below). That’s great because I think it’s a bit unusual. I’ll have to work on that some more tomorrow.

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